My Name is Fraser Rothnie, a Scottish Digital Artist in Zürich.

Moving to Switzerland has been the best thing for both my personal and professional development. I have found myself in a great ecosystem which continues to inspire me. My educational background spans various cities, including Berlin, Edinburgh, and Glasgow and is complemented by diverse work experiences ranging from R&D to production. These experiences have contributed to cultivating a dynamic and ever-expanding skill set.

Noteworthy achievements in my career include securing a Swiss Design Prize, contributing to multiple Siggraph submissions, and graduating with a first-class honors degree, accompanied by the university medal for outstanding achievements.

In addition to my skilled technical abilities in both 3D and 2D artistry, I also possess essential soft skills that contribute significantly to my role as an artist. I have become known for bringing optimism and energy into any work environment, qualities that have garnered appreciation from both colleagues and managers alike. Sustaining this positive approach is something I take pride in, as I genuinely believe in fostering a workplace culture centered around respect and kindness.

Moreover, I bring to the table a good sense of humor, a quality I consider paramount not only for navigating professional settings but also for enriching life in general. I believe that a positive and humorous outlook contributes not only to a harmonious work atmosphere but also to overall well-being.

CV

  • Digital Artist

    The Game Technology Center (GTC) focuses its research both on advancing the state of the art in game technology as well as on applying gamification to disciplines such as learning, creativity, and culture. As the residing lab artist, I am directly responsible for the creation of all 2D/3D assets used in research projects and creating UI/UX for applications.

    Securing a permanent position at ETH University is a significant accomplishment, and I truly appreciate the vibrant and diverse atmosphere of the lab. Working on a range of projects allows me to flex my existing skills and continually develop new ones—an aspect of my job that I genuinely enjoy.

  • Lead Digital Artist

    Apron XR employs novel augmented reality technology to bring artworks to life. It allows museum curators to enhance existing artwork with digital content that is delivered via smart devices, seamlessly blending into the physical context of the art.

    In my capacity as the lead Digital Artist at Aperion XR, my responsibilities encompass a broad spectrum, including the development of tailored interactions for clients in both 2D and 3D. I engage directly with customers and oversee the creation of company branding. Additionally, I am tasked with producing all branding elements for the company, including brochures and exhibition booths.

  • Digital Artist

    I have played a key role in the design and development of several learning applications dedicated to enhancing children's learning experiences. My contributions at Dybuster resulted in the company receiving the prestigious Design Preis Schweiz award in the Research category.

  • My journey with The Walt Disney Company began with an internship during my studies at Edinburgh Napier University. Following this initial experience, I progressed to the role of Digital Artist Associate, overseeing multiple interns across various projects. Subsequently, in 2018, I officially assumed the position of Digital Artist within the company.

    Maintaining a strong working relationship with The Walt Disney Company, I continue to contribute to projects through the Game Technology Center. The invaluable lessons and experiences gained from my association with Disney have not only enriched my professional growth but have also left an indelible mark on my personal development.

  • Freakworks stands as an award-winning Post Production company, renowned for crafting versatile content across various formats to meet the diverse needs of clients in Scotland, the UK, and internationally.

    My role within Freakworks was multi faceted from the creation of graphics and videos for numerous captivating exhibitions to visual effects in national television advertisements.

  • I have had the pleasure of working for several incredible companies as a freelancer.

    Gravity Road - Creative Agency in the heart of London.

    It was a real treat to work for Gravity Road, both in person and remotely. Tasks involved producing graphics for live ad campaigns, editorial design and mockups/concept for high stake pitches.

    Nineteentwenty - Post-Production company based in Bristol and London.

    Lead Animator on an official Transport For London (TFL) advert. This particular advert was broadcast on television as well as a city-wide campaign in London. It was a fun challenge animating this particular creature…a cheeky pigeon.

    Edinburgh Napier University - Filming and editing lectures, designing posters and promotional materials.

    ETH PolyUniQue - Designing posters and promotional materials.